- Messages
- 639
- Country

Up until yesterday I had been using the aging FSX KML which was good until Google changed the KML format and hopelessly broke FSXKML (plus other issues with Vista & Win7).
IN FSX KML I could define a Polyline (a line with multiple points but not a polygon) and then "tag" it with an autogen tree class. What I would do was to dot the vertices with an autogen tree (or collection of trees depending on which you chose). That was neat because I could define a row of trees alongside a country side road.
I have been playing with SBUilderX and noticed that while you can choose the type of scenery object (animals, houses, etc.) there was no option to choose vegetation as the type of object to assign to a polyline.
Is there anyway I can achieve that with SBuilderX ?
IN FSX KML I could define a Polyline (a line with multiple points but not a polygon) and then "tag" it with an autogen tree class. What I would do was to dot the vertices with an autogen tree (or collection of trees depending on which you chose). That was neat because I could define a row of trees alongside a country side road.
I have been playing with SBUilderX and noticed that while you can choose the type of scenery object (animals, houses, etc.) there was no option to choose vegetation as the type of object to assign to a polyline.
Is there anyway I can achieve that with SBuilderX ?
