Ok, my monitor issues resolved, it's time to get back to work... 
First, before finalizing everything,I thought a little housekeeping was in order. So I started going through and renaming, re-ordering, attaching, and reworking some of the parts this morning. So far, I have gone from 196 parts down to 119 and from 49,500 polys down to 42,000.
I still have a bit to go yet, so expect that number to go down. To be fair, if that seems a lot then it's because that's correcting earlier mistakes and seeing where one poly things could be updated with more current knowledge.
I still have a bit to go now, but I look to have the model finalized very soon. Here's with most of the textures in place, but I also have no illusions that as I go, I will learn more and they may change...
I still want to figure out bump mapping and am having trouble with detail on the small writing.
First, before finalizing everything,I thought a little housekeeping was in order. So I started going through and renaming, re-ordering, attaching, and reworking some of the parts this morning. So far, I have gone from 196 parts down to 119 and from 49,500 polys down to 42,000.
I still have a bit to go now, but I look to have the model finalized very soon. Here's with most of the textures in place, but I also have no illusions that as I go, I will learn more and they may change...
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