Hi guys,
I am a complete newbie when it comes to 3D-design. Did some research on the forum, but finding the info that I need is quite a task.
Anyway, I wonder if there is a list of best practices for designing the cockpit? E.g. I am starting with a gauge in 3DS max, the round frame has e.g. 48 sides to look smooth. I could do 4 sides instead and use
the Supersmooth function, which looks good - but which is faster for rendering in MSFS? Comparing to other gauges, they are more simple. Perhaps thats the way to go, but I feel it's easier
to simplify a design than to make it more complex.
What are the do's and don'ts for designing?
I am a complete newbie when it comes to 3D-design. Did some research on the forum, but finding the info that I need is quite a task.
Anyway, I wonder if there is a list of best practices for designing the cockpit? E.g. I am starting with a gauge in 3DS max, the round frame has e.g. 48 sides to look smooth. I could do 4 sides instead and use
the Supersmooth function, which looks good - but which is faster for rendering in MSFS? Comparing to other gauges, they are more simple. Perhaps thats the way to go, but I feel it's easier
to simplify a design than to make it more complex.
What are the do's and don'ts for designing?



