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I recently purchased 3DS max and decided to use the BFF tool to convert my recent model.
I followed the instructions and it's working well but i have a couple of strange issues.
I am only importing a project that is in development as i have no reason to import older products.
1. Two windows that are animated show up but are moved in the scene. All other animation has animation keys but nothing moves. I tried importing sections of the models with no difference.
2. Since i am importing with texture mapping will they be ok and can use AO effects?
3. How do i turn off the bounding box in 3DS? I think i see the issue they are dummy boxes. So should i just delete them?
4. Now that i will be using 3DS does the mirror tool have the gmax bug where it makes parts inside out? So i can create a shortcut. Or do i still have to use the tool inside modifier list?
Any help would be very appreciated.
I followed the instructions and it's working well but i have a couple of strange issues.
I am only importing a project that is in development as i have no reason to import older products.
1. Two windows that are animated show up but are moved in the scene. All other animation has animation keys but nothing moves. I tried importing sections of the models with no difference.
2. Since i am importing with texture mapping will they be ok and can use AO effects?
3. How do i turn off the bounding box in 3DS? I think i see the issue they are dummy boxes. So should i just delete them?
4. Now that i will be using 3DS does the mirror tool have the gmax bug where it makes parts inside out? So i can create a shortcut. Or do i still have to use the tool inside modifier list?
Any help would be very appreciated.


