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Hi all, I just started to study and test this smart app to complete my little work.
When I create the library, I specified as destination folder, the following folder:
"D:/Flight Simulator 9/Addon Scenery/MyScenery"
Now when AFLT creates the bgl and the related texture, it saves the texture correctly inside the Texture subfolder, but the bgl is outside the Scenery subfolder, so I have to manually move the bgl file inside the Scenery subfolder. If I specify the following:
"D:/Flight Simulator 9/Addon Scenery/MyScenery/Scenery", AFLT saves correctly the bgl, but creates a "texture" subfolder inside the Scenery folder so I have to move the texture from there to the correct Texture subfolder.
I made something wrong during the first start or is it a correct behaviour?
Thanks a lot
When I create the library, I specified as destination folder, the following folder:
"D:/Flight Simulator 9/Addon Scenery/MyScenery"
Now when AFLT creates the bgl and the related texture, it saves the texture correctly inside the Texture subfolder, but the bgl is outside the Scenery subfolder, so I have to manually move the bgl file inside the Scenery subfolder. If I specify the following:
"D:/Flight Simulator 9/Addon Scenery/MyScenery/Scenery", AFLT saves correctly the bgl, but creates a "texture" subfolder inside the Scenery folder so I have to move the texture from there to the correct Texture subfolder.
I made something wrong during the first start or is it a correct behaviour?
Thanks a lot
