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BGL Lights appearing problem

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187
Country
hungary
Hello,

I made my airport lighting system with BGL Lights. (approach, taxi, etc). I added IFIN commands to avoid the lights are visible at daytime. I read some topic but i didnt find answer for my question. The problem is that the lights don't visible when the weather is foggy. I'm thinking about controlling the lights with the NAV1 or NAV2 frequency but in this case the lights will be visible at daytime as well if the NAV frequency is active but i only want to show them at dusk, night, down and when the weather is foggy. I saw in some other sceneries for example made by FlyTampa whom used their own lights and they solved the problem. Is it possible to read the actual weather? Or what is the way to solve the problem?

regards,
Peter
 
Hi Peter,

I haven't seen a variable yet that gives you direct access to the weather, so the scenery does not know the visiblity.

You could for example mix the NAV frequency and the time of day condition, so that you can have the lights on always at night and at day time only when the ILS frequency is selected.
 
Yes i also thought about this thanks, but in this case the whole lighting system would be turned on at each ILS approach in good weather as in bad weather. The pilots usually tune the ILS frequency to find the runway it doesnt matter that its day or night. I'm sure that there is another method but how :confused: :banghead:
 
If you find a way to read the visibility I would be happy to learn it as well :D.
 
Hey Arno,

i have got an idea. I used Ground2k4 and a little tweak in SCASM to make the runway lights above my ground polygons with invisible runway but i only used the lights for the runway, i designed the approach lighting system by manually because the default lights dont match to my modelled 3D approach light poles exactly. So i simply disabled the approach lights in Ground2k4. My idea is that i put another invisible runway but now together the approach lights. I do this because the default runway lights automatically turn on also in foggy weather. So what i would like to do is that the second invisible runway with app lights system would be only visible at daytime, because in this case the lights only turned on when the visibility is low. At night, dusk and dawn this runway would be invisible so my own BGL lights controll the lights at night. It is not so conspicouos in foggy weather that the lights dont match exactly to the 3D models. I can do this ASM but not in SCASM. Could you help me? Or somebody else? How can i add a command like "IFIN" with the daytime parameter to the SCASM runway code?

Here is my code:

Code:
  Runway(  47.439427  19.236497
  
          ALTitude  151
          HEADing  131.95
          LENgth 9265
          WIDth 196
          ID 13L
  
          SURFace -1
          MARKERS 0
  
          LIGHTS 7
          ThrLightsN 45
          ThrLightsF 45
          StrobesN 2
          StrobesF 2
  
          VasiSlopeN  3
          VasiSlopeF  3
          VasiSideN 143
          VasiSideF 143
          VasiDistN 3482
          VasiDistF 3482
          VasiSpaceN 700
          VasiSpaceF 700
          VasiBarsN 0
          VasiBarsF 0
  
          AprLN 0
          AprLF 0
  
        )
 
Hi Peter,

In SCASM the command is called IfVarRange, but I think we have tried that before and then the problem was that the check only worked if you restarted FS. So when you switched the time of day, the runway would not dissapear until you restarted FS. Not really useful.
 
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