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Well I'm back (Gary) from my long o/s trip and eager to get back into my project (refer http://www.fsdeveloper.com/forum/th...t-resolution-photo-scenery-achievable.440912/)
When I left it (7 weeks ago) I was attempting to create a BLEND MASK which has a wide area of grey scale graduation between the mask and the rest.
I want to do this to create a gradual change of depth of water between the deep water and the very shallow water and perhaps even a variation in depth of water within the shallow area in my photo realistic scenery - see following satellite image.
I assumed that this could be achieved with a wide area of varying gray scale from black to the lightest shade of grey.
It appears to me that this can be achieved EITHER
by creating a (blend) mask covering the entire water area to the very edge of the land and then using the eraser set to various hardnesses to 'draw' lines/bands from the water edge to the deep water OR
by creating a blend mask over the entire DEEP water area and then using the paint brush tool set to various gray scales between where the edge of the water is and where the edge of the deep water is.
I am assuming that say a 50% gray scale (or 50% eraser hardness) will allow (about) 50% of the original image to 'show through' and that a 25% gray scale will allow more of the original image to 'show through' etc. Is this how it will work?
Is either method workable? Not sure if either is easier than the other.
Am I on the right 'track'?
It would be great if one could 'paint' so that say the left edge of the paint brush tool) was 0% gray scale and the right side 100% (black).
This seems difficult but not nearly as difficult as driving along the 'unclassified' roads in Devon and Cornwall where two cars cannot pass
Thanks
When I left it (7 weeks ago) I was attempting to create a BLEND MASK which has a wide area of grey scale graduation between the mask and the rest.
I want to do this to create a gradual change of depth of water between the deep water and the very shallow water and perhaps even a variation in depth of water within the shallow area in my photo realistic scenery - see following satellite image.
I assumed that this could be achieved with a wide area of varying gray scale from black to the lightest shade of grey.
It appears to me that this can be achieved EITHER
by creating a (blend) mask covering the entire water area to the very edge of the land and then using the eraser set to various hardnesses to 'draw' lines/bands from the water edge to the deep water OR
by creating a blend mask over the entire DEEP water area and then using the paint brush tool set to various gray scales between where the edge of the water is and where the edge of the deep water is.
I am assuming that say a 50% gray scale (or 50% eraser hardness) will allow (about) 50% of the original image to 'show through' and that a 25% gray scale will allow more of the original image to 'show through' etc. Is this how it will work?
Is either method workable? Not sure if either is easier than the other.
Am I on the right 'track'?
It would be great if one could 'paint' so that say the left edge of the paint brush tool) was 0% gray scale and the right side 100% (black).
This seems difficult but not nearly as difficult as driving along the 'unclassified' roads in Devon and Cornwall where two cars cannot pass
Thanks
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