krispy1001
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Hi Hal!Kris
I am brand new to designing aircraft for FSX and working with Blender. As everyone has said there is a pretty steep learning curve using Blender. I had already struggled through learning Blender somewhat and creating an airplane before I ran across your videos. Once I found them and started following them things have gone much better. I decided to use the plane I had created to follow along with your videos. Here is my problem. The plane has a V-Tail which creates a strange axis for the elevators. I can't figure out how to make them rotate properly. I found a video describing using a locked track constraint with plain axes as the pivot hinge but I still can't seem to make them work. Am I on the right track with that constraint?
Thanks for going to the trouble to create these videos. I probably would have given up on the project if I hadn't found them.
Hal
What you need to do is to make a "Transform Orientation" using another object as the the pivot point. I will make a short video showing you what I am talking about.
Thanks, Kris


