Hi, after I made some progress with modeling and texturing I want to improve my future sceneries by adding animated objects and, if possible, basic AI traffic. Does anybody know if there is a comprehensive tutorial covering:
- creation of a simple animation in Blender (like a rotating object or a cycling movement animation for an animal)
- exporting that animation correctly into MSFS
- moving an animated object along a path in MSFS (for example a ship with a rotating beacon that leaves a wharf on a certain time, completes a circle within a few hours and then returns to the wharf)
Any help is appreciated, I´m completely new to this and though I found some information on each of those aspects on the forums I´d really need a step by step tutorial to guide me through this process for I know nothing about xml programming and the like.
Thanks and cheers, Fabian
- creation of a simple animation in Blender (like a rotating object or a cycling movement animation for an animal)
- exporting that animation correctly into MSFS
- moving an animated object along a path in MSFS (for example a ship with a rotating beacon that leaves a wharf on a certain time, completes a circle within a few hours and then returns to the wharf)
Any help is appreciated, I´m completely new to this and though I found some information on each of those aspects on the forums I´d really need a step by step tutorial to guide me through this process for I know nothing about xml programming and the like.
Thanks and cheers, Fabian