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Hello.
I am experiencing an issue where I export a model from Blender to MCX. The intent to do it this way is to adjust the LOD's of the model within MCX. I am however experiencing an issue where emissive lights are not following the files into MCX. Is there a way to keep the features of the model within Blender to follow into MCX, or do I have to manually add the emissive lights within the texture editor?
Blender:
MCX:
I am experiencing an issue where I export a model from Blender to MCX. The intent to do it this way is to adjust the LOD's of the model within MCX. I am however experiencing an issue where emissive lights are not following the files into MCX. Is there a way to keep the features of the model within Blender to follow into MCX, or do I have to manually add the emissive lights within the texture editor?
Blender:
MCX:

