krispy1001
Resource contributor
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Hi Chris!
I will check into it.
Thanks, Kris
I will check into it.
Thanks, Kris
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Hi Dave_W!Kris,
I don't know how it applies to what you are trying to do, but on my computer SlimDX.dll is in my SBuilderX 314 directory, where SBuilderX.exe is located.

Hi Mr. Ronh!I reported this issue once before with P3Dv3. I assume fixed. Wonder if it's some .NET issue. - missing .NET 4.6?
http://www.prepar3d.com/forum/viewtopic.php?t=120114
Now it's back? Hmmmm.
Does it happen on a simple cube no materials?
https://slimdx.org/
edit: redist 2010 issue?
https://slimdx.org/docs/#Installation
edit:2 - some kind of MS permission issue with an update as the slimdx should be in the same folder as xtomdl - I see you use C:/program Files - that's always too restrictive.




Hi MANOCHVARMA RAMAN! I will check and see if I have the same problem. What SDK are you using?Hi Kris,
Thanks for the new toolset. Exporting with the new toolset work nicely.
I found that:
- No Z-write always in true position (in MCX) even if we did not check it.
- MCX could not recognize the value we insert in Z-bias (blender toolset).
Hope you can check it.
Thanks,
Manochvarma Raman

Hi Kris,Hi MANOCHVARMA RAMAN! I will check and see if I have the same problem. What SDK are you using?
Hi Kris,Hi Gastonj!
No! the import function will not work. That is one function that I will not work on. That makes it to easy for someone to still and use another person hard work as there own. I know that is probably not all users that want that function intention, but for the one that would, it would make it to easy for them. Blender has a lot of built in function to allow importing of other 3D programs files. So it is very easy to import 3D objects from another source.
The Blender FSX/P3d tool-set is for exporting a .x file with the use of XToMdl.exe to make the .mdl. XToMdl.exe is provided by the SDK.
Thanks, Kris


Hi FSX3D!Hello everyone,
Small review of some tests
A word GREAT!
-Detection SDK FSX P3D3 and P3D4 OK! I do not use P3Dv2.
-The possibility to choose the file Modeldef.xml is fantastic!
-You have given the possibility to export in .BMP is good.
- I have not tried everything but until then everything works Bravo
-I use Blender version 2.78.
The location of the buttons in the toolbox is very good too
I am very happy to see such good work
Thank you Kris and the other contributors

