I'm trying to do a simple hello-world custom scene to see how this all works. I followed this walk-through with precision:
Here is what I am experiencing. Does anyone know what I could be missing?
Any idea what would cause objects not to be visible to MSFS?
Here is what I am experiencing. Does anyone know what I could be missing?
- Loaded a scene from google maps with RenderDoc (desert area, just terrain, no buildings) - success
- In Blender, added a cube with image texture onto terrain (arbitrary something for "hello-world" test) - success
- Exported using Blender2MSFS (v0.40.0), selected all objects in the project, and all the correct naming and settings - success
- Launch MSFS, open exported project - success
- From inspector, Build Package - success (I can confirm the Packages folder was created)
- Select "myscene BGL" in Scenery Editor, click "Load in Editor" from Inspector - success
- Open View -> Objects from Scenery Editor. Type my project name in filter - FAIL (nothing shows up, objects for my project don't appear)
Any idea what would cause objects not to be visible to MSFS?


