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FSX Boolean problem

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us-washington
Trying to punch a hole in fuselage for from window. error message- there is a problem with the boolean part.

Of cousre I'm not told what the problem is.
 
Nor have you told us what modelling program you're using... :)



HOWEVER, being of such sound mind, that sounds strangely familiar with error message from FSDS.

If that's it, look for:

INtersecting/co-located edges or vertices between the part and the "tool".

Your "tool" part should be closed (no open ends).

you may also have to retriangulate the part (check parts) to remove any "twisted" planes.

I would suggest that rather than retriangulate the whole part, that you split apart the polygons into their own part, retriangulate that new part, and then re try the boolean.

(Of course, first save the original part before splitting it apart)
 
Felix- Thanx. Yes FSDS. Read a few other posts around here and was afraid to say. Some fellas ask questions being new, they get hammered with rudeness. I may have thought I was in a GMAX forum and thereby posted in the wrong place. Anyway thanx for the help.

Splitting parts or retriangulating are new to me. I bought Adam's books which have helped me greatly in using things in FSDS I didn't know existed.

I'll study your post and give it a shot. Will let ya know. Bob
 
Third time around the block finally found "check Parts". it did work. Thank you. it ain't the best in the neighborhood, but at least I have a nice window. Progress is being made. Now I'm dangerous. thanx again, bob
 
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Bob - don't worry. Once you get past the "being new", the you find that the rudeness is just the result of modelling jitters ... you know, the twitch that develops after spending hours trying to solve a problem .... and finally realize you forgot something simple.

At least we in FSDS don't worry about ticking blue check boxes ....

Some fellas ask questions being new, they get hammered with rudeness.
 
So true! I did notice after check parts, it sent my polys sky high. This is something I have to work on... getting those polys down. This is a C 47 I'm working on. It's up to 8,000+ and I haven't even made the landing gear yet!

I've seen other models very high and others still, much lower. I thought the polys would climb on flyables due to cockpit guages and other details necessary for a flyable ac.

I've made some nice tranparencies I use for windows in buildings, some light blue, some light brown. I use one or the other depending on the ambient color surrounding the building. i.e. If a building is close to trees or other darker buiildings I'd use the light brown. It's just dark enough to notice that I am truly looking through something, not empty space. :)

Now- is there a tutorial on how to install windows in a plane whose windows are kind of wrap - around? I'm sure Adam's next book will address this.

In the meantime I've tried multipoint poly, disk, sphere, tube.... what a pain(pane- pun intended) trying to get a window to match up to the open fuselage! Fun and games. Bob
 
This is a C 47 I'm working on. It's up to 8,000+ and I haven't even made the landing gear yet!


How masochistic do you think you are?

You do know that the sample FS9 DC-3 source file is available in MAX, gmax, and (with sufficient proof of lunatic tendencies) can be made available in *.fsc format, right?

(Actually, it would probably be easier to build it in FSDS from scratch, but never let it be said that an FSDS is anything but a masochist... )
 
Felix- You know me well enough by now to know that I LOVE pain! bwahahaha! Yes- the template is there, but I wanted to see if I couled reserve the privilage of screwing it up all by myself! hahaha. It's a good learning process.

Now and then I come to the temple (here), cut a calf for offering, and speak to the demi-gods... you et al. Most appreciated all the help.

Now- if I could only learn how to get out of doing my hunnie-do list here at home. Bob
 
ok- ever heard of this one? This is in FSDS 3.5

I got a wing... no wait... I got two wings. One txtured very nicely. Went to the other one. Tried to texture it. Nada! No matter what I do nothing happens. It will take a material but not a texture. I tried many different ones just to make sure. Nothing!

Why? ........... Just one of those things? If so I'll just redo both wings. Bob
 
ok- ever heard of this one? This is in FSDS 3.5

I got a wing... no wait... I got two wings. One txtured very nicely. Went to the other one. Tried to texture it. Nada! No matter what I do nothing happens. It will take a material but not a texture. I tried many different ones just to make sure. Nothing!

Why? ........... Just one of those things? If so I'll just redo both wings. Bob


On your second wing - that sounds like the polgons were selected when textures were applied, so that you have the wings pokygons textured.

As a quick check, go into polygon mode and see if any (or all) polygons are selected *they would be in yellow highlight).
 
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