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Bounding Box Pitch Problem

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us-texas
I have no idea how I managed this. Is there a simple way to fix it? The object itself is still level with the Z plane but what will happen when I export it? Will I have a modern Leaning Tower of Pizza?

Ignore the texture mapping. Not done yet. But it's interesting that the texture is at the same slant as the bounding box.

boundingboxtv0.jpg


-Michael
 
Hi,

The fact that the texture is rotated now is also part of the texture mapping I would say. So once you map it properly that should be gone.
 
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