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Hello.
I realized shorelines by applying "Make line" to waterpolygons and deleting unused straight vertex.
It remains an open curve; I assign width, a shoreline tag, waves... All is ok!
Now, to improve the shoreline, I need to break it into several parts: especially for mouths of streams, so I could apply a different tag (without waves) to such parts.
Is it possible to break a line? How to perform it?
Thanks for help. Pierrot - FMEP
I realized shorelines by applying "Make line" to waterpolygons and deleting unused straight vertex.
It remains an open curve; I assign width, a shoreline tag, waves... All is ok!
Now, to improve the shoreline, I need to break it into several parts: especially for mouths of streams, so I could apply a different tag (without waves) to such parts.
Is it possible to break a line? How to perform it?
Thanks for help. Pierrot - FMEP



