• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
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    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Build your house using SketchUp tutorial

arno

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I have uploaded the tutorial I have written about making a house for FSX using SketchUp. This tutorial is aimed at the novice developer that wants to build his (or her) first object. It covers the following topics:

  • How to gather the information about the building
  • How to model the geometry in SketchUp
  • How to create the texture from photo material
  • How to map the texture on the building
  • How to export the building to the file formats used by FSX
  • How to position the building at the right location in the world

You can find the tutorial on the Wiki.

I hope it is useful to you and let me know if you have any feedback!

Some of the topics are not SketchUp specific by the way, so they might also be useful when you are modelling in GMax or FSDS.
 
Download link doesn't work

hi Arno,
I cann't download the Tutorial-PDFfile with the Wiki-link

Regards
Bert
 
Let me double check the link. I'll report back soon.
 
Hi,

Here for me the link is working fine. Be aware that it is a big file, so it might take a little while to download.
 
hi Arno,
Sorry this reply is a bit late, but i can report that in the meantime i have downloaded the complete tutorial.
Thanks for checking out and ofcourse for the tutorial itself; very helpfull.

Regards
Bert
 
Great work Arno. Thx for the heads up. I have in the past exported models into 3ds format and then imported them into gmax. With some fiddling it is possible to export then to fsx. Your method is much better so thanks for sharing dude.
 
Good job!

Good Job Arno! A great tutorial for us beginners.

As a phortographer for 15 years I have one little tips for taking the photographs. Photograph outdoor objets in overcast conditions! It gives flat even lighting (no ugly shades) to the thing you photograph and the sky is easily blown out making editis in photoshop much easier.
 
Thanks for the tip on the photography. That will for sure help with making the textures. But I guess it is always a balance, on a gray day the colours look less good as well.
 
Thanks for the tip on the photography. That will for sure help with making the textures. But I guess it is always a balance, on a gray day the colours look less good as well.

Just add a bit of contrast in the photo editing software and you'll have plenty saturated colours.
 
I'll give that a try next time. When it comes to photography I know I can still learn enough new things :).
 
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