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building crash in FSX

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9
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australia
I'm going through the process of adding old scenery to FSX and find that some scenery causes a dreaded 'building crash' even in slew mode. Others have also observed this. The odd thing is that I tried the same scenery on a virgin FSX + Acceleration install and it doesn't cause this problem. So the culprit has to be with a more complex addon (eg UTX, FTX or a module).

Anyhow, I did some debugging and found that FS2002 scenery seems to be the culprit. I'm still testing if the FS2002 header is causing this or some other FS2002 elements.

Anyone here been able to trace the problem in more depth? Would be great to get some older scenery working fine in FSX/SP2...
 
And I traced it down already. The good news is that it's not the FS2002 header. It's rather the way FS2002 gmax models define crash boxes. The following BGLC command causes this issue:

IFIN3 address_17504, xv, -757, 1289, yv, -34, 444, zv, -473, 1051

SETWRD crash, 14

So, just comment out the IFIN3 (not necessary, but might as well) and the SETWRD command. This will obviously disable crash detection on the building, but I'd rather have buildings I can drive through than having to turn crash detection off completely.

This is of course only going to help you if you either have the source files are know how to decompile FS2002 scenery.

Hope this is going to be of help to some people!
 
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