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Hello everyone !
I have an issue with textures on buildings in fs2004.
Texture size up to 1024 POT saved as BMP-DXT 1-3
Model made in 3ds max 2012 P3D SDK Tools (64 bit), converted to .X (Tried OBJ, DAE, 3DS) then with MCX to MDL FS9 format.
Then either Instant Scenery Library Maker or Arno's LibraryCreatorXML
To place the object Im using either Instant scenery 3 or EZ.
Files location - C:\Program Files (x86)\Microsoft Games\Flight Simulator 9\Addon Scenery\scenery and texture.
In test of everything I chose 2 objects that have to share the same textures. One building is rendering texture that has to be shared but another is not. I tried single building in Library too, just because of concern of "maybe something different in materials that FS9 cannot handle to share this" - Same Sugar.
FS2004 settings maxed out, so max texture load is 1024. FS9 is Fresh install.
After all, ok, I placed the building placement bgl created so Im happy (no texture). Restart FS9 then Create flight in that area where building should be > loading scenery objects 1% "forever".
OK, Doing the same sugar but in nearest airport so I can slew to that building and see... Still nothing on the building or one of the texture is up n running but another is not..
In MCX models are fine, the same models converted to FSX mdl and BGL libraries are fine.
Tried on all 4 PCs that I have. The same Sugar..
Specs:
i7 3.6Ghz
GPU DX11
RAM 16Gb
Here is a link to DropBox for models and textures. Location is File name.
Any suggestion appreciated..
Thanks.
Edgar.
I have an issue with textures on buildings in fs2004.
Texture size up to 1024 POT saved as BMP-DXT 1-3
Model made in 3ds max 2012 P3D SDK Tools (64 bit), converted to .X (Tried OBJ, DAE, 3DS) then with MCX to MDL FS9 format.
Then either Instant Scenery Library Maker or Arno's LibraryCreatorXML
To place the object Im using either Instant scenery 3 or EZ.
Files location - C:\Program Files (x86)\Microsoft Games\Flight Simulator 9\Addon Scenery\scenery and texture.
In test of everything I chose 2 objects that have to share the same textures. One building is rendering texture that has to be shared but another is not. I tried single building in Library too, just because of concern of "maybe something different in materials that FS9 cannot handle to share this" - Same Sugar.
FS2004 settings maxed out, so max texture load is 1024. FS9 is Fresh install.
After all, ok, I placed the building placement bgl created so Im happy (no texture). Restart FS9 then Create flight in that area where building should be > loading scenery objects 1% "forever".
OK, Doing the same sugar but in nearest airport so I can slew to that building and see... Still nothing on the building or one of the texture is up n running but another is not..
In MCX models are fine, the same models converted to FSX mdl and BGL libraries are fine.
Tried on all 4 PCs that I have. The same Sugar..
Specs:
i7 3.6Ghz
GPU DX11
RAM 16Gb
Here is a link to DropBox for models and textures. Location is File name.
Any suggestion appreciated..
Thanks.
Edgar.

