Rotornut44
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Greetings,
Here's the scenario. I'm dealing with a large amount of vector at the moment and need to assign approximately 1352 different shorelines. Now, I could very well do all of these slowly, one by one in SBuilderX over the course of the next few months, but I figured maybe, just maybe, there is some way to bulk assign shorelines, whether this is a different program, or simply a basic tool in the FSX SDK?
Everything is imported into SBuilderX at the moment, where I have filtered out the polygons, leaving just the lines behind. (Which where conveniently created when I imported the .bln file from SBuilderX 3.14 to 3.13) I have never worked with data on this large of a scale, so most of this is new to me..
Thanks!
-CB
Here's the scenario. I'm dealing with a large amount of vector at the moment and need to assign approximately 1352 different shorelines. Now, I could very well do all of these slowly, one by one in SBuilderX over the course of the next few months, but I figured maybe, just maybe, there is some way to bulk assign shorelines, whether this is a different program, or simply a basic tool in the FSX SDK?
Everything is imported into SBuilderX at the moment, where I have filtered out the polygons, leaving just the lines behind. (Which where conveniently created when I imported the .bln file from SBuilderX 3.14 to 3.13) I have never worked with data on this large of a scale, so most of this is new to me..
Thanks!
-CB

