I try to convert MFS Scenery .bgl file to P3D .bgl file,beacuse I want to place these models in to my Airport Scenery,I can open the MFS .bgl file with ModelConverterX.
But when i export it as a P3D BGL file. It always return a error
19:17 XtoMDL Error error : Vertex list has mix of single UV mapped and double UV mapped vertices!
I want to know how to solve this problem , or is there any other way to export these files?
thx!
But when i export it as a P3D BGL file. It always return a error
19:17 XtoMDL Error error : Vertex list has mix of single UV mapped and double UV mapped vertices!
I want to know how to solve this problem , or is there any other way to export these files?
thx!