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In my FS2004 installation, default scenery folder are only the bgl's installed with the program. Those that I have found online, and now creating using ADE9X, I have added to a separate drive/folder, which have been updated in the scenery.cfg in order to load them.
I have just installed ADE9X, and trying to install Michael J. Smith Airport in Beaufort, NC. I have opened the stock file for this airport and, without any changes, compiled the bgl for it in my separate installed drive.
My current problem, is that there is a building running directly across one of the runways, which I am unable to find or remove. If I remove the new stock bgl (along with other new installs that might effect this area - North Carolina and US meshes), it still displays that building, however the terrain is just a wide concrete area. Red arrows on attached, shows a number of unknown buildings.
If I add back the new Smith stock airport bgl, the runways and buildings are then returned, with the building across the runway still there. I have checked all buildings that exist on the stock file, and there are no buildings in that area, so apparently it is coming from one of the files installed with the program.
Can anyone suggest a way that I might be able to find this building so I can remove it?
I have just installed ADE9X, and trying to install Michael J. Smith Airport in Beaufort, NC. I have opened the stock file for this airport and, without any changes, compiled the bgl for it in my separate installed drive.
My current problem, is that there is a building running directly across one of the runways, which I am unable to find or remove. If I remove the new stock bgl (along with other new installs that might effect this area - North Carolina and US meshes), it still displays that building, however the terrain is just a wide concrete area. Red arrows on attached, shows a number of unknown buildings.
If I add back the new Smith stock airport bgl, the runways and buildings are then returned, with the building across the runway still there. I have checked all buildings that exist on the stock file, and there are no buildings in that area, so apparently it is coming from one of the files installed with the program.
Can anyone suggest a way that I might be able to find this building so I can remove it?

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