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Can't get hydraulic switches to work in P3D v3.2

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ca-britishcolumbia
This is the first thing I have found that works in FSX, but not in P3D. I cannot turn of the hydraulics with (>K:HYDRAULIC_SWITCH_TOGGLE) in P3D. The same code works in FSX. I have hydraulic pumps on engines two and three mapped in the aircraft.cfg file. 1 (>K:HYDRAULIC_SWITCH_TOGGLE) and 2 (>K:HYDRAULIC_SWITCH_TOGGLE) works in FSX, but nothing I have tried works in P3D.

Has anyone managed to turn off engine driven hydraulic pumps in P3D?
 
Exactly how would that be accomplished in a real aircraft? I don't think it's possible to disengage a hydraulic pump that's mechanically driven from the engine.
 
Exactly how would that be accomplished in a real aircraft?
By disengaging the power to one or all of the hydraulic system pumps.
I don't think it's possible to disengage a hydraulic pump that's mechanically driven from the engine.
An automobile air conditioner is a hydraulic pump that is mechanically driven from the engine and controlled by an electronically clutched pulley.
 
Right, don't know of any aircraft that have a hydraulic clutch with a pump on the engine.

Not trying to be a jerk here... just think you're expecting something that doesn't exist in the real world. You're assuming that Lockheed-Martin broke something because it did what you wanted in FSX. I'm thinking the opposite... FSX is broken and L-M fixed the issue.

I don't know of any aircraft with hydraulic pumps that are engine driven that can be turned off. All of the hydraulic pumps I can think of on aircraft that turn on/off are electrical in nature.
 
In this case the switches operate bypass valves that sends most of the fluid off down some other roundabout of pipe. I have resorted to toggling a hydraulic failure as a workaround, but this will mean extra custom coding as the failure doesn't give the flap droop that turning off the switches does in FSX. I think it must be a bug in P3D.
 
It would certainly not be the only event L-M have managed to screw up... :confused:
 
I don't see why they would take away the functionality as a matter of realism, although of course it's possible they did. But there is certainly no need to do so. If, for a given aircraft, the engine driven pumps can't be turned off in some way, then no one is going to model and code the switches to begin with.
 
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