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I can replicate. Another way to do that is to select the runway, add/edit approach lights and adjust spacing there.I don't know if you are supposed to be able to do this, but when I place a MALSR approach on a runway manually, I can get green threshold lights at any spacing I want. After creation, when I click the line of threshold lights and Edit the string, it give me a (blank) box to enter light spacing. When I place a number in there and click OK, the new spacing is not adopted, and the old spacing remains.
If it happens again, please send me your library folder.BTW, I am getting a crash in FS9 after editing my airport lights, in UTIL.DLL and G3D.DLL.
Correct. Have you tried using effects? Those you can customize to some extent.I assume there is no way to increase the distance the BGL lights can be seen?
A P3D error that I introduced in it's predecessor, so I didn't bother mentioning it to you. The archive contains a Version History.pdf that summarizes the changes.Using 4.1.14 now, but I don't know what it fixed.
If they were selected when you close AFLT, they will st6ill be displayed when you reopen that project.I notice that the undesignated taxiways are now displayed by default.
Force of habit. I do mean the project folderI don't know what a library folder is. Is this the Project folder
I haven't spent a lot of time on standard effects, since reverse-mipped effects are available in other FS versions and LOD variable lights in P3D. So, maybe Standard effects can use some tweaking. You could increase the Effect Size Multiplier for "White" in colors.txt or you could create a custom effect and use that instead. Instructions in the user manual.when close to the airport the runway lights are tiny and the taxiway lights are invisible unless extremely close to them.
Yes. I'm working on that at the moment.changing the threshold light spacing there does work