• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Carriers Extended!

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greece
We have recently released our Midway class ships, which we aspire to make the new standard for carrier ops and naval features in general.

"Carriers Extended" will be the first module in the series and comes included in our USS Midway and F-4 Phantom package and includes:
  • Compatible with FSX:A and P3Dv2-v4
  • Custom meatball created per the USN specifications, with adjustable "aiming point" for landing
  • Custom LSO voice calls
  • Drivable tow truck
  • Custom arresting gear
    • Animated arrestor cables
    • Custom landing physics that have almost nullified nose-dives and tip-overs on landing
    • Hanging from the cables and rollback
    • Any number of cables can be implemented
  • Ability to toggle custom animations on the ship: deck statics, lights, elevators
Coming soon:
  • TACAN & ILS
  • Custom catapult launch speeds
  • Custom launch systems (various bridles, shuttle)
  • vLSO integration
  • More features are being developed
And a short video showcasing the listed features:

Right now we're almost done working past the hiccups from the initial release and are developing an SDK for shipbuilders. It will be available for free in a few days and allow shipbuilders to integrate these features easily on any kind of vessel or scenery that needs them:
  • carriers, destroyers, cruise ships
  • airports (easily place cables and meatball jeeps by slewing them in place)
  • animated LSOs in WWII carriers
  • anything that makes use of such functionality

The SDK will require basic modeling and text editing (really?) skills. We will also be providing in-sim tools to reduce the text-editing such as the hook calibration tool shown below:

In order for the listed features to be usable, the end-user will need to buy one of our released carriers, or the stand-alone Carriers Extended add-on which will be made available by the year's end.

If you are developing a vessel and are interested in the project (freeware or payware) and want to learn more, get in touch with us at info[at]simworksstudios.com and we will notify you as soon as the SDK is out.
 
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