- Messages
- 257
- Country

Hi all!
I'm just in the process of adding some final touches to my Sydney Seaplane base scenery, and was wondering if anyone has any experience on how to set up Character Creator for 3dsmax and then to export to MSFS?
Would love to add some animated people to the scenery. I get lost somewhere in between, I've managed to get an animated simple object into MSFS with some variables, however when it comes to people, I do get stuck. I export the fbx into 3dsmax, once i combine the model into one mesh, the rig that it comes with, goes haywire. The model gets distorted etc. I try re skin it but then the model gets even more distorted.
Thanks in advance!
I'm just in the process of adding some final touches to my Sydney Seaplane base scenery, and was wondering if anyone has any experience on how to set up Character Creator for 3dsmax and then to export to MSFS?
Would love to add some animated people to the scenery. I get lost somewhere in between, I've managed to get an animated simple object into MSFS with some variables, however when it comes to people, I do get stuck. I export the fbx into 3dsmax, once i combine the model into one mesh, the rig that it comes with, goes haywire. The model gets distorted etc. I try re skin it but then the model gets even more distorted.
Thanks in advance!