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------------EDIT----------
The scenery is now available here : https://www.vario-design.com/cipieres-lf0652?lang=en
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Hello !
Just started a new project last night, Cipieres Altisurface in the southern French Alps.
I discovered this « hidden » field while flying arround in the area, not an important traffic rate but enough during summer to make it an interesting place to get in our sims.
Also what brought me to start the project is the challenge of another sloped runway like I did it with Valberg Altisurface which looks pretty great. (link if you want to see more !)
With the experience of this previous scenery I already made some little vegetation mapping instead of some big squares that we generally use in flat scenery which would give here kind of a stair weird looking rendering.
So there you go for the general preview with the 30cm/pxl photoground already customized located right over a stiff slope.
trees placement is also interesting to work on, the valley add lots of perspective to the screens btw
General aviation static planes add life to the field, with fuel tanks and characters,
Closer look on how the vegetation actually look like :
I’m pretty happy with this right now, still thinking about giving it a more dense look by adding objects because framerate is really good in this mountainous area giving me some more freedom on my work.
(Notice the random typical mountain flowers that I made too
)
What do you think about it ?
I am obviously ready to hear any advices on the little bit of work that I already made regarding vegetation !
Now the big problem would be to work on the main buildings, there is like 4 hangars and google earth give a clear view of the global structure so 3D would be doable.
Now for the textures I could be able to find some that may looks like how it is in real but with the poor informations avalaible right now on the internet I can’t directly work on phototexturing ...
Have a great week !
The scenery is now available here : https://www.vario-design.com/cipieres-lf0652?lang=en
---------------------------
Hello !
Just started a new project last night, Cipieres Altisurface in the southern French Alps.
I discovered this « hidden » field while flying arround in the area, not an important traffic rate but enough during summer to make it an interesting place to get in our sims.
Also what brought me to start the project is the challenge of another sloped runway like I did it with Valberg Altisurface which looks pretty great. (link if you want to see more !)
With the experience of this previous scenery I already made some little vegetation mapping instead of some big squares that we generally use in flat scenery which would give here kind of a stair weird looking rendering.
So there you go for the general preview with the 30cm/pxl photoground already customized located right over a stiff slope.
trees placement is also interesting to work on, the valley add lots of perspective to the screens btw
General aviation static planes add life to the field, with fuel tanks and characters,
Closer look on how the vegetation actually look like :
I’m pretty happy with this right now, still thinking about giving it a more dense look by adding objects because framerate is really good in this mountainous area giving me some more freedom on my work.
(Notice the random typical mountain flowers that I made too
What do you think about it ?
I am obviously ready to hear any advices on the little bit of work that I already made regarding vegetation !
Now the big problem would be to work on the main buildings, there is like 4 hangars and google earth give a clear view of the global structure so 3D would be doable.
Now for the textures I could be able to find some that may looks like how it is in real but with the poor informations avalaible right now on the internet I can’t directly work on phototexturing ...
Have a great week !
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