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Hi,
As I want to have things perfect (well, almost perfect), I have the following problem with photoreal scenery:
As a matter of fact, sometimes the terrain image ( be it GE, BM, VE or whatever) is obscured by low hanging clouds. Sure, I could try and polish them away but a better idea would be to keep them and make them 3D!
But how would you go about that? I do not know how to open a .cld extension and when I would, how to put it in the scenery.
Has anyone yet thought of this and/or come up with a solution?
To show you what I mean, I enclose a screenshot. Wouldn't it be gorgeous if those clouds would become 3D?
Roby
As I want to have things perfect (well, almost perfect), I have the following problem with photoreal scenery:
As a matter of fact, sometimes the terrain image ( be it GE, BM, VE or whatever) is obscured by low hanging clouds. Sure, I could try and polish them away but a better idea would be to keep them and make them 3D!
But how would you go about that? I do not know how to open a .cld extension and when I would, how to put it in the scenery.
Has anyone yet thought of this and/or come up with a solution?
To show you what I mean, I enclose a screenshot. Wouldn't it be gorgeous if those clouds would become 3D?
Roby