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My learning with Gmax aircraft design (I'm designing for AI in the main) is coming on very well. In my current model, I want to try and add parts that are only visible, or not visible, when enigines start. So for example, a pilot would be visible only when the aircraft is hot and things like, intake covers, "remove before flight" ribbons and GPUs/fire extinguishers on the ground would only appear with the aircraft cold. I'd like to understand the process for tagging or coding the parts for both FS9 and FSX if there is any difference.
The answer may already be on the forum but I was finding it difficult to find some search terms to be able to check that. Could anyone please explain the steps in the process, or point me in the direction of some reading material that would show me how please?
Thanks in anticipation,
John
The answer may already be on the forum but I was finding it difficult to find some search terms to be able to check that. Could anyone please explain the steps in the process, or point me in the direction of some reading material that would show me how please?
Thanks in anticipation,
John




