Hi all . 
Somewhere in the fsdeveloper forum posts I found a way to make in the Gmax collimated HUD.
I tried to repeat the recipe in the blender, but unfortunately something's not working.
After exporting from Gmax everything it is ok, but after exporting Blender is not.
Below images with the settings Gmax and Blender, and what came out of Gmax, and what came out of Blender.
Do I set something wrong, or is it a problem Blender2FSX script.
I'm using Blender 2.74 and Blender2FSX 0703, I tried Blender2FSX 084, but when I exporting large files, program displays the error (in the 0703 I do not have such errors).
Thanks in advance for your help.
Rob.


Somewhere in the fsdeveloper forum posts I found a way to make in the Gmax collimated HUD.
I tried to repeat the recipe in the blender, but unfortunately something's not working.
After exporting from Gmax everything it is ok, but after exporting Blender is not.
Below images with the settings Gmax and Blender, and what came out of Gmax, and what came out of Blender.
Do I set something wrong, or is it a problem Blender2FSX script.
I'm using Blender 2.74 and Blender2FSX 0703, I tried Blender2FSX 084, but when I exporting large files, program displays the error (in the 0703 I do not have such errors).
Thanks in advance for your help.
Rob.
