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It's been quite some time since I asked something here
- but now I might need some assistance.
I have 2 timers and want tp use a property trigger to know when one timer is equal or higher than the other.
What I tried:
That unfortunately gives me a failing mission. Any ideas how I need to set up the trigger?
Don't be distracted by the term "money counter", both are in fact timers, not counters.
I have 2 timers and want tp use a property trigger to know when one timer is equal or higher than the other.
What I tried:
Code:
<SimMission.PropertyTrigger InstanceId="{FBDC3367-2A65-4AEC-8431-C64D337189C3}">
<Descr>PropTrigger_AddMoney</Descr>
<Activated>False</Activated>
<Condition>
<And>
<GreaterThan>
<LHS>
<Property>
<Units>number</Units>
<ObjectReference id="Money_Counter" InstanceId="{C67A2652-086C-4222-995C-14D0BAAAD053}">
</ObjectReference>
</Property>
</LHS>
<RHS>
<Property>
<Units>number</Units>
<ObjectReference id="Money_Counter_Test" InstanceId="{C99255D3-5D80-4B54-941F-ABC9B8A03E8E}">
</ObjectReference>
</Property>
</RHS>
</GreaterThan>
</And>
</Condition>
<Actions>
<ObjectReference id="Money_Plus_100" InstanceId="{90FD9F4E-E619-41E4-A80E-ECDC3DD53B07}">
</ObjectReference>
<ObjectReference id="MoneyCounter_Test_add_100" InstanceId="{51D9961A-144E-458E-9D47-B9A8DEE3B145}">
</ObjectReference>
</Actions>
</SimMission.PropertyTrigger>
That unfortunately gives me a failing mission. Any ideas how I need to set up the trigger?
Don't be distracted by the term "money counter", both are in fact timers, not counters.

