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Hello guys,
While searching the Forum I did not find anything about a solution for my problem.
At the moment I'm developing a photo-real scenery (just a tiny one) for an airport in Japan. I'm not quite sure about the weather model in FSX I have to take care about when preparing adequate textures. What happens when the external weather suggests snow conditions regarding temperatures and snowfall? It seems that FSX itself reacts in such cases automatically with hard winter textures - a bit delayed. As far as I can see, any compilation done with SBX results however in fixed conditions bound to months (say, January for hard winter = snow). In this case the snowy airfield looks awfully displaced in a fairly green landscape. After selecting the weather manually to force a snow cover (even if I know it dosn't work for all default textures in FSX) it works for everything else but to the photo textures, even if they are available.
Is it possible to build in the same seasonal effects like for the default textures? This would mean something like condition bound textures. I only want to see snow if the landscape around is covered, too.
Actually, I have some doubts as I saw in the past examples of Aerosoft's Mega-Scenery airports being snowy spots within a green landscape.
While searching the Forum I did not find anything about a solution for my problem.
At the moment I'm developing a photo-real scenery (just a tiny one) for an airport in Japan. I'm not quite sure about the weather model in FSX I have to take care about when preparing adequate textures. What happens when the external weather suggests snow conditions regarding temperatures and snowfall? It seems that FSX itself reacts in such cases automatically with hard winter textures - a bit delayed. As far as I can see, any compilation done with SBX results however in fixed conditions bound to months (say, January for hard winter = snow). In this case the snowy airfield looks awfully displaced in a fairly green landscape. After selecting the weather manually to force a snow cover (even if I know it dosn't work for all default textures in FSX) it works for everything else but to the photo textures, even if they are available.
Is it possible to build in the same seasonal effects like for the default textures? This would mean something like condition bound textures. I only want to see snow if the landscape around is covered, too.
Actually, I have some doubts as I saw in the past examples of Aerosoft's Mega-Scenery airports being snowy spots within a green landscape.
