Hi,
I'm fairly sure I'll get quite a few "why" questions to this but I am trying to figure out how to convert the Default taxi_tarmac.dds (or any other default texture) so that it can be used in GP Editor.
To answer the Why - I am changing an airfield and want to use GP-Editor's ability to convert a Helper Shape to a Custom GP Line (arc). I then want that arc to merge seamlessly into the existing tarmac.
So far I have tried converting using ImageTool and DXTBMP. No matter what I do the texture/s come out blurry.
I assume I am missing something really simple here but then I'm a simple man
Any pointers to an existing set of instructions would be greatly appreciated.
Cheers
Hazza
I'm fairly sure I'll get quite a few "why" questions to this but I am trying to figure out how to convert the Default taxi_tarmac.dds (or any other default texture) so that it can be used in GP Editor.
To answer the Why - I am changing an airfield and want to use GP-Editor's ability to convert a Helper Shape to a Custom GP Line (arc). I then want that arc to merge seamlessly into the existing tarmac.
So far I have tried converting using ImageTool and DXTBMP. No matter what I do the texture/s come out blurry.
I assume I am missing something really simple here but then I'm a simple man
Cheers
Hazza




