- Messages
- 311
- Country

I am attempting to create an island in a body of water (standard FSX scenery) near to a fairly complex water airport I created using ADE together with animated boats using AIBTC (both of which work fine).
Somewhere I was 'pointed' to FSX KML and after reading a document on 'creating islands' using Google Earth kml files I created a kml file containing polygons for -
Exclude water
Water body polygon tagged Hydro_Polygons_Generic_Lake_Perennial
Island polygon tagged POLYGONHOLE
compiled and added to Addon Scenery/Scenery together with my bgl file for the water airport.
On attempting to run FSX it takes forever to load the scenery and when it gets to about 60% it crashes.
Removing the bgl file created by FSX KML it once again works ok.
I tried removing the 'exclude polygon' and recompiled which made no difference.
What am I doing wrong?
Is my problem caused by a conflict between my water airport scenery and the FSX KML compiled bgl file?
Is it possible to add an island to an existing (fsx standard) body of water and is it possible to have the compiled bgl file for the same area as an ADE scenery bgl file which also contains a water polygon (which fixes the shorelines in FSX which are incorrect)?
Thanks
John
Somewhere I was 'pointed' to FSX KML and after reading a document on 'creating islands' using Google Earth kml files I created a kml file containing polygons for -
Exclude water
Water body polygon tagged Hydro_Polygons_Generic_Lake_Perennial
Island polygon tagged POLYGONHOLE
compiled and added to Addon Scenery/Scenery together with my bgl file for the water airport.
On attempting to run FSX it takes forever to load the scenery and when it gets to about 60% it crashes.
Removing the bgl file created by FSX KML it once again works ok.
I tried removing the 'exclude polygon' and recompiled which made no difference.
What am I doing wrong?
Is my problem caused by a conflict between my water airport scenery and the FSX KML compiled bgl file?
Is it possible to add an island to an existing (fsx standard) body of water and is it possible to have the compiled bgl file for the same area as an ADE scenery bgl file which also contains a water polygon (which fixes the shorelines in FSX which are incorrect)?
Thanks
John

