Hello everyone, I have a modelling question.
I have to draw a taxiway partly straight and partly curved in two directions, like a T.
So I wanted to ask you, What method you use to make irregular curved taxiways? Vertex by vertex as in ADE or what other method? And then what kind of object you use, polygons, splines or mesh?
And can you give me some suggestions in general?
Thank you all.
I have to draw a taxiway partly straight and partly curved in two directions, like a T.
So I wanted to ask you, What method you use to make irregular curved taxiways? Vertex by vertex as in ADE or what other method? And then what kind of object you use, polygons, splines or mesh?
And can you give me some suggestions in general?
Thank you all.


