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Hi there, so back then in 2020 I created LLER for P3D and in the past few months I've been thinking about converting it to MSFS
due to it's complexity I prefer to convert it as it is instead of building it from scratch (the ground have a very complex structure due to some elevation difference)
I tried to insert my 3D ground mesh into MSFS but found many problem' the biggest one is that the model won't exclude the terrain and I get elevation problem due to curvature and flickering
my question is there a way to use this 3D mesh as a GP for my airport as it is or do some minor changes to the model (like separation it to parts)
take in mind that after talking with some sim pilots that fly in this region they prefer "any scenery" instead of "no scenery", so my strategy is simply make a conversion with flatten terrain as it used to be In FSX/P3D
thank you
due to it's complexity I prefer to convert it as it is instead of building it from scratch (the ground have a very complex structure due to some elevation difference)
I tried to insert my 3D ground mesh into MSFS but found many problem' the biggest one is that the model won't exclude the terrain and I get elevation problem due to curvature and flickering
my question is there a way to use this 3D mesh as a GP for my airport as it is or do some minor changes to the model (like separation it to parts)
take in mind that after talking with some sim pilots that fly in this region they prefer "any scenery" instead of "no scenery", so my strategy is simply make a conversion with flatten terrain as it used to be In FSX/P3D
thank you
