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So this is appears to be one of the quirks of the new system, the screen space error metric works a little differently. You have to generate tiles all the way up to the max LOD already present in bing maps or the local sim data to prevent this from happening. I don’t think it is a static 20. This can be a different value in different parts of the world.
Turn on the terrain tile debug tool in dev mode and then you can see what the highest resolution is there, and then if you don’t have imagery up to that lod you will have to supersample and tile it yourself.
Bing Aerial Imagery Tile Sources:
http://a0.ortho.tiles.virtualearth.net/tiles/a0302222013313312130.jpeg?g=9
(can be a0 to a3)
(can be t0-t7)
(a secure https)
Some areas have imagery at level 20, but many areas have imagery at lower levels. The above has imagery at level 19 max.
You can make 20 level tile2 from a 19 level tile.
In a paint program, enlarge the 19 level tile to 512x512, then split the tile by quarters.
0302222013313312130 is the 19 level quad.
o each quarter, add 0, 1, 2, or 3... Northwest quad is 0, northeast quad is 1, southwest quad is 2, southeast quad is 3
View attachment 67790
so the southeast level quad becomes quadname 03022220133133121303
Save each quarter as the {quadname}.png
(Not sure if the sim requires PNG or if a JPG is fine.)
What I do is to use QGIS to make a GeoTiff of the imagery. I can then create a batchfile to automate the processing of the GeoTiff to a project output.
C59_Aerial.zip
Just double-click on CompileGeotiff.bat and wait for it to finish. The GeoTiff image appears in a field east of C59.
I made minimum 13 and maximum as 20.
View attachment 89199
Bash:rmdir .\TestTiles /s /q rmdir .\Packages /s /q rmdir .\PackagesMetadata /s /q rmdir .\PackageSources /s /q rmdir .\_PackageInt /s /q tools\GTiff2Tiles\GTiff2Tiles.Console.exe --input art\Hello.tif --output TestTiles --minz 13 --maxz 20 --tms FALSE -c mercator tools\tiles2bing.exe TestTiles /o PackageSources\CGL\aerial_images /y google xcopy "tools\CGLBuilderConfig.xml" "PackageSources\CGL\" tools\fspackagetool.exe C59AerialProject.xml pause
The batchfile uses GTiff2Tiles to make the Google tiles, and tiles2bing to make those tiles compatible with MSFS. The tools are included in the link. Just edit the batchfile and your project's XML to get your aerial from a geotiff.
This is really, really off-topic, but there are some extremely interesting archeological remains in that airfield overhead. Some of them have the footprint of neolithic roundhouses, some have the footprint of animal enclosures and others have the footprint of small tumuli. Where is it?