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MSFS20 Custom AI traffic don't follow runway rules.

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us-michigan
I have created AI traffic for use of my created airport. AI will land and takeoff on runways even if that runway is defined as takeoff or land only. I have 4 parallel runways (outer two for landings only and inner 2 for takeoff only).
AI use all 4 for both takeoff and landing regardless of the FLAG rule defined. I have used true, false, yes, no and doesnt makes any difference. I have also used ctrl+enter to check what has been defined just to make sure I have it set to my preference.

Has anyone else made AI FPs and the AI use the correct runways?

I'm using the same airport and AI flight plans from FSX and runway assignments worked fine in FSX.
 
I've also been unsuccesful with those flag, either the compiler ignores them or the functionnality is not yet activated in MSFS.
 
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