jtanabodee
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Hi,
I'm making a custom made ALSF2 light by bgl light (NAV_LIGHT_). It came out nicely and I add animated light for "running rabbit". I need to do this since the approach light in VTBS is not on the ground on runway 01R.
The problem is AFCAD light is still there. I can eliminate that by ADE, no problem.
But it comes another problem, when the visibility is low, I cannot make the light visible as it should be.
Anyone has solution for this. Making bgl light visible during low visibility.
Thanks for any advice.
I'm making a custom made ALSF2 light by bgl light (NAV_LIGHT_). It came out nicely and I add animated light for "running rabbit". I need to do this since the approach light in VTBS is not on the ground on runway 01R.
The problem is AFCAD light is still there. I can eliminate that by ADE, no problem.
But it comes another problem, when the visibility is low, I cannot make the light visible as it should be.
Anyone has solution for this. Making bgl light visible during low visibility.
Thanks for any advice.





