- Messages
- 72
- Country

Hi,
I've been trying to add some ground markings for my taxiways. before attempting to do the textures, I have been testing the ground plys using the default 'Red' texture. No issue here.
I then opened the same texture, added my marking, saved in 32-bit and converted into dxt3 with dxtbmp.
I then added the new texture into ADE/GP and applied it.
Scenery compiled, textures loaded into FSX and here we go!
Result: Polygons using the default red texture are showing but not the one I have applied my custom texture on.
I then used the default red texture in FSX and copied/renamed it using my texture's name. This time, it's working (no custom marking though).
I have read the manuals and browsed through the forum but could not find what I did wrong with the textures for them not to show up.
Can anyone help? Thanks,
Fred
I've been trying to add some ground markings for my taxiways. before attempting to do the textures, I have been testing the ground plys using the default 'Red' texture. No issue here.
I then opened the same texture, added my marking, saved in 32-bit and converted into dxt3 with dxtbmp.
I then added the new texture into ADE/GP and applied it.
Scenery compiled, textures loaded into FSX and here we go!
Result: Polygons using the default red texture are showing but not the one I have applied my custom texture on.
I then used the default red texture in FSX and copied/renamed it using my texture's name. This time, it's working (no custom marking though).
I have read the manuals and browsed through the forum but could not find what I did wrong with the textures for them not to show up.
Can anyone help? Thanks,
Fred
