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Default aircraft improvement mod guidance/tutorial?

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unitedstates
Hello,
I'm looking to understand how to make a really simple flight model improvement mod for non-encrypted default (Asobo) aircraft. From what I can find it looks like you can hand-roll the flight_model.cfg, manifest, and layout files, but is there any way to do this using a devmode project? I can't for the life of me figure it out using the sdk docs, and have not been able to find any tutorials or repos on github that have the necessary project files. I'd like to use the devmode project so I can debug while working on it, but maybe it's just not possible?
Really appreciate any pointers, thank you!
Jon
 
Hello,
I'm looking to understand how to make a really simple flight model improvement mod for non-encrypted default (Asobo) aircraft. From what I can find it looks like you can hand-roll the flight_model.cfg, manifest, and layout files, but is there any way to do this using a devmode project? I can't for the life of me figure it out using the sdk docs, and have not been able to find any tutorials or repos on github that have the necessary project files. I'd like to use the devmode project so I can debug while working on it, but maybe it's just not possible?
Really appreciate any pointers, thank you!
Jon
With the wizard, you can start a new project, type custom,
when adding the asset group select Aircraft, then you can select the simple-airplane-template
This will give you a proper working project
Copy/paste all the cfg and flt from one aircraft to the other an you are ready to play with the flight model

All the info are here


Or you can use one of the samples projects (simpleaircraft), again copy/paste the the config file from the plane you want to mod and go ahead

Anyways, in the end you will need to modify all the paths and filenames to mimic the default ones (if you want your mod to override defaults )
 
Thank you! For this step:
Copy/paste all the cfg and flt from one aircraft to the other an you are ready to play with the flight model
do you copy ALL of the simobject files from the source aircraft? For example from the c152, I would copy all the content from \asobo-aircraft-c152\SimObjects\Airplanes\Asobo_C152 and put those folders in the package sources directory of my project?

Also, for:
Anyways, in the end you will need to modify all the paths and filenames to mimic the default ones (if you want your mod to override defaults )
when you say modify all the paths and filenames to mimic the default ones, can you clarify in which file(s) you mean? Also do I modify them to point to the original "official" source directories, or the mods relative directories? I don't want a new aircraft to show up in the sim, just have the couple of characteristics that I modify in flight_model.cfg to replace those of the default aircrafts.

Thank you very much for your help!
Jon
 
In this post


There is what you need to avoid your mod appear as new aircraft, overriding the default files


For your mod, you need to copy over all the config file that are in in the root folder (where the aircraft.cfg is)
There is no real need to copy the content of the folders (sound /panel/model and so on). You will end up with something -silent and invisible- that fly like the model you have copy the files from)


Inviato dal mio Mi 9 Lite utilizzando Tapatalk
 
@mamu thank you, this has been very helpful. I was able to use the default empty project, and copied in the aircraft.cfg and flight_model.cfg files from the asobo c152 into the project. It builds fine. I start the sim, and load the project with the c152 selected as my plane from the world map. I have not exported my project into the community folder, I'm just trying to work with the project in devmode. When I try to make modifications to my project using the aircraft editor, the plane "refreshes" in the sim (disappears and seems to reload), but I don't see the impacts to the flight model taking effect (I've made some pretty exaggerated changes to try to make them obvious). Should this work? Is there anything else I'm supposed to do?
Mille grazie!
 
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