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Hello,
fairly straight forward question here - would one need to delete the stock airport (FS9/FSX/P3D) for his/her own airport to work properly ?
Obviously stock buildings would need to be deleted/excluded, but what about Ground Polys, like taxi/runways ?
Would you just "cover up" the stock textures with your own, custom created GP or delete everything ?
I guess ADE would be the tool to use then ?
Maybe that's a stupid question but due to VTSP beeing my first project i simply don't know.
Thank you guys
fairly straight forward question here - would one need to delete the stock airport (FS9/FSX/P3D) for his/her own airport to work properly ?
Obviously stock buildings would need to be deleted/excluded, but what about Ground Polys, like taxi/runways ?
Would you just "cover up" the stock textures with your own, custom created GP or delete everything ?
I guess ADE would be the tool to use then ?
Maybe that's a stupid question but due to VTSP beeing my first project i simply don't know.
Thank you guys
