Hi all,
This is my first post to this wonderful forum. Thank you for your hospitality.
Now, that's my problem (sorry if the solution is already present in this forum... but I've spent two days searching in...
).
I'm developing a .Net Framework 2.0 Application to be used as off-line Pirep Generator. The scope is to track user flight (logging most relevant flight moments - basically, takeoff/route/landing) and then post it to the VA site (all the work is absolutely freeware; the VA is a new one in Italy and will be on line soon. At the moment the forum is reachable at http://utilflightsim.altervista.org/phpBB2/index.php).
Well. Using FSUIPC.dll with the related new assembly FSUIPCClient.dll, I'm able to read all the FS variables (2004 only at the moment, next will be FSX
); all, but airport currently used by the user.
After few days of frenetic web/forums search, I've discovered - thanks to Pete Dowson forum - why this was not possible reading FSUIPC offsets. The only way is to retrieve ATIS frequency and compare it with the content of airports bgls as defined in FS9 SCENERY.CFG
Using a Pete Dowson utility called "MakeRunways" (lot of you surely know it
) I fixed the problem reading one of its output called airpoirts.fsm.
Finally, the question: is there any assembly or other programmatically way to accomplish the same work, that is to retrieve airports and related ATIS frequencies? Any suggestion? Any other way that I've not considered yet?
Several FS addons (freeware or payware) are able to build a database handling airports facilities. Maybe all of them have implemented a BGL decompiler?? Is this the only way??
Thank you very much to all
This is my first post to this wonderful forum. Thank you for your hospitality.
Now, that's my problem (sorry if the solution is already present in this forum... but I've spent two days searching in...
I'm developing a .Net Framework 2.0 Application to be used as off-line Pirep Generator. The scope is to track user flight (logging most relevant flight moments - basically, takeoff/route/landing) and then post it to the VA site (all the work is absolutely freeware; the VA is a new one in Italy and will be on line soon. At the moment the forum is reachable at http://utilflightsim.altervista.org/phpBB2/index.php).
Well. Using FSUIPC.dll with the related new assembly FSUIPCClient.dll, I'm able to read all the FS variables (2004 only at the moment, next will be FSX
After few days of frenetic web/forums search, I've discovered - thanks to Pete Dowson forum - why this was not possible reading FSUIPC offsets. The only way is to retrieve ATIS frequency and compare it with the content of airports bgls as defined in FS9 SCENERY.CFG
Using a Pete Dowson utility called "MakeRunways" (lot of you surely know it
Finally, the question: is there any assembly or other programmatically way to accomplish the same work, that is to retrieve airports and related ATIS frequencies? Any suggestion? Any other way that I've not considered yet?
Several FS addons (freeware or payware) are able to build a database handling airports facilities. Maybe all of them have implemented a BGL decompiler?? Is this the only way??
Thank you very much to all

