Hello Arno, hello everybody.
First of all thanks Arno for ModelConverterX, it is absolutely useful for a lot of things, i use it for skinning the most.
I would like to ask you if you think it will be possible to implement some features in future releases:
It is not possible, am i right?
Thanks a lot for your time!
First of all thanks Arno for ModelConverterX, it is absolutely useful for a lot of things, i use it for skinning the most.
I would like to ask you if you think it will be possible to implement some features in future releases:
- The ability to move the CFGpoints read from the airplane.cfg and to have the xyz units the same as the cfg, so once moved the user can write the correct coordinates in the cfg and save it.
- The ability to move a "ModelPart" xyz in the hierarchy editor.
- The ability to add simple shapes (planes, box).
- A better navigation and observation system, sometimes it is not easy to place the camera where you want. Would be very cool a WASD keyboard system, FPS-like.
It is not possible, am i right?
Thanks a lot for your time!

