- Messages
- 115
- Country

When creating warehouses and sheds as generic buildings in SBX (3.14 x64), the Bottom textures for the more industrial buildings line up OK vertically in SBX, but when compiled and opened in P3D v3.4, the textures seem to align halfway between 2 'layers' or textures on the texture sheets?
ie:
Producing XML as:
If I change the texture to 121, I get a similar misaligned texture rendition in-game.
Also the gable textures are not the same texture at all.
I've read that FSX Generic Buildings have many 'quirks', and have read the PDF on Generic Building creation and the known issues documented there, and read Aspireman's post here. However AFAICT, this is slightly different.
I have a lot of sheds to make, so having them all be with textures out of vertical alignment will be painful to create as bespoke buildings.
Does anyone have a workaround for this?
Cheers
Braedon
ie:
Producing XML as:
Code:
<!--TAS-SE-PRINCESS-WHARF-1_Obj_102-->
<SceneryObject
lat="-42.8860081"
lon="147.3335774"
alt="0"
altitudeIsAgl="TRUE"
pitch="0"
bank="0"
heading="184.2062"
imageComplexity="VERY_SPARSE">
<GenericBuilding
scale="1"
bottomTexture="151"
roofTexture="10"
topTexture="60"
windowTexture="47">
<RectangularBuilding
roofType="RIDGE"
sizeX="140"
sizeZ="30"
sizeBottomY="5"
textureIndexBottomX="1777"
textureIndexBottomZ="468"
sizeWindowY="0"
textureIndexWindowX="204"
textureIndexWindowY="937"
textureIndexWindowZ="236"
sizeTopY="1"
textureIndexTopX="0"
textureIndexTopZ="0"
textureIndexRoofX="512"
textureIndexRoofZ="346"
sizeRoofY="4"
gableTexture="1093"
textureIndexGableY="100"
textureIndexGableZ="256" />
</GenericBuilding>
</SceneryObject>
If I change the texture to 121, I get a similar misaligned texture rendition in-game.
Also the gable textures are not the same texture at all.
I've read that FSX Generic Buildings have many 'quirks', and have read the PDF on Generic Building creation and the known issues documented there, and read Aspireman's post here. However AFAICT, this is slightly different.
I have a lot of sheds to make, so having them all be with textures out of vertical alignment will be painful to create as bespoke buildings.
Does anyone have a workaround for this?
Cheers
Braedon

