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Difficulty in selecting Door 2 in FS9?

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us-arizona
Hey guys,


I was going to ask this in the last post, but thought perhaps its better to post it here as its almost a seperate section all together.

In selecting the secondary exit, I have problems with 'some' models, and not with others. Why?

For instance, I have done the Junkers W series, and the doors work fine. When I select Shift2, the secondary door (inside) opens fine. On the present rebuild I am working on, I click Shift2, and it operates the main Exit:1 about 3 times in a row, and on the 4th or 5th go, it finally works Exit:2 or 'door_cargo'.

I wonder if I should rename the part, if that would help in the keyboard command confusion that the sim is evidently having.

Has anyone else had this issue? Would a different name be appropriate?



Bill
LHC
 
No. You can't change the names...

I assume you mean Shift-E *pause* 2

If there's any gauge code that's in a 'race condition' it will block the Select entry.

You can easily test this by loading an empty panel.cfg (comment out all the gauges). If it now works properly, you've got a gauge in 'race' mode... :)
 
Hi Bill
Another way to check for misbehaving code is to use event_logger.zip by Doug Dawson (@ avsim.com)
this is a small gauge which dumps to a text file all the calls to FS.You then open the text file in notepad and
check for repeating code,which will 99% of the time point to the faulty gauge.

Wozza
 
Many thanks guys..

That certainly explains it then. Race mode. I havent heard of that term before in gauges.

I'll check that out Wozza.


Many thanks again guys,



Bill
 
UPDATE...


Man, that was it. Works fine now.

Now to figure out why the NP Garmins are effecting the Exits commands. I tried taking out the Exit 'alerts' from the Garmin PFD, but that did nothing. Taking them out allowed the doors to work flawlessly.


Thanks guys,



Bill
 
If you use Doug Dawson's tool, you can check the log after letting it run for about ten seconds...

...you don't need a honking huge file... ;)

Check the log for any repeating key_event...

What we've termed a "race condition" is when some command keeps getting triggered repeatedly (often at 18Hz)...

For example:

(L:NewVariable,bool) 0 == (>K:ALL_LIGHTS_TOGGLE)

...would generate a "race" condition. Of course, this one would be obvious 'cause the lights would be flashing on/off! :D
 
Thanks Bill for that info.

I have seen such conditions where something turns on and off emmediately. Good to know.



Bill
 
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