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MSFS20 Dome Lights?

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us-arizona
The Spot Lights in MSFS are a bit harsh and they have light discs or disc targets, instead of lighting 'area's.

Anyone know of a good dome light? Can we add our own, and if so, how would that be done?
 
I have not done this myself but I was looking at the Caravan cockpit lighting yesterday.

Official\OneStore\fs-base-effects-legacy\effects

Copy and rename any fx file starting with LIGHT_ASOBO and edit the [LightAttributes]
Type=spot
Size=0.1
Range=1.2
Intensity=15
Softness=0.0
SpotInner=20.0
SpotOuter=35.0
Volumetric=0
ScatDir=0.0

Adding your own would, I imagine, be the same as adding the html gauge. Setup a virtual file structure in your package sources to create an effects folder next to your SimObjects folder and then add an Assetgroup which I guess would be a Copy type if you are just creating text .fx files. Finally edit your systems.cfg [LIGHTS] section to read your renamed fx.

BTW, anyone noticed how the cockpit lighting in the Caravan doesn't cast shadows? BTW, the LIGHT_ASOBO_CabinBounce file (which the Caravan uses) sets the type to omni which might be the soft effect that you are looking for lionheart.

Here's the code for the cabinbounce fx, notice the different type and softness set to 1.0:
Type=omni
Size=0.1
Range=1.1
Intensity=0.1
Softness=1.0
SpotInner=30.0
SpotOuter=50.0
Volumetric=0
ScatDir=0.0
 
Worked great, Anthony. I imported the fx_vclight.fx to a new Effects folder in my planes folder in MSFS Developer Projects. I now have some nice light in the bird at night.
 
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