D
Deleted member 4649
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Hi, good news.
I finally managed to convert the dds textures to dxt1 bitmaps (with mipmaps and transparency) in a batch routine.
So what is done so far?
I finally managed to convert the dds textures to dxt1 bitmaps (with mipmaps and transparency) in a batch routine.
So what is done so far?
- converted 'EDJA_Objects' to FS9 Format,
- converted dds Textures to dxt1 Bitmaps,
- converted ground layout to FS9 Format.
- fill the scene with fs9 generic objects (69 diff. at 143 pos. used in FSX),
- modify airport background/flatten/autogen,
- approval of ground layout/navaids etc.,
- approval of 3D objects,
- fine-tuning adjustments.
