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Yeah, I understand that. In re-reading my post, it isn't very clear what I'm asking, so sorry about that. There's no thumbnail, so I have no idea how the objects are supposed to look. When I open the .bgl that Frank posted with MCX, there are no textures on any of the objects...they just show up as black and white checker.The texture files for the objects themselves are completely different from a Thumbnail, which is an image of the completed object. How to create thumbnail images is detailed in the ADE manual (14.17 page 292). Note that you need to place the object into FS first using ADE (temporarily, at least) before performing this procedure. I often place all objects in a library BGL file using ADE scattered around an airport, then take thumbnails of all of them at one time.
