So, i install blender on another computer and make another 10+ experiments. All option and texture combinations gave me this: this section (on screenshot) not working. Im going crazy.
What i'm asking is just working blender cube with night lightning.
ok,
i asked you the sources, and I was right to ask them
Problems:
- opening your blend file gives me a textured cube, fine, in the material editor I can find albedo and emissive in the right places, fine,
but
the emissive color multipliers is set to 0
and the night/day switch is set to false
ok...could be a mismatch beween blender versions or importer/exporter version? Maybe
but
- opening your gltf file I find a bunch of xplane related things (and i can live with that but there is no reason for them to be there)
- your emissive factor is set to 0,0,0
"materials" : [
{
"emissiveFactor" : [
0,
0,
0
],
you will never see your emissive texture with a setting like that (this value comes straight off the emissive color multiplier)
also,
in your gltf code i can't find any reference to the ASOBO_material_day_night_switch
"extensions" : {
"ASOBO_material_day_night_switch" : {
"enabled" : true
}
}
i would suggest using the exporter:
Release 0.41.4 Changes : Add settings panel in the preferences settings of blender addons to choose your default texture location and default copyright name Alpha invisible material value is now s...
github.com
providing new source files, but i think you get where your error was, see working example in the screenshot