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I agree, Lance. But, given the differences between FS9 and FSX AI and the related incompatibilities, sometime it seems necessary.It "should" be working, but it's not. An AI guru I'm not, but trying to have one 737 fly a two leg FP between two airports shouldn't require a Phd in Computer Science.
The error message you were getting indicates there was no file named "aircraft.cfg" in the folder you selected. What folder were you trying to select?Tried to use some MyTraffic planes, AIFPC tells me the aircraft folder isn't valid. But it works for MyTraffic.
I believe that to be the case. But, i do agree that it appears that MyTraffic traffic files are labelled differently. Can anyone clarify? It's easy to delete the check.Try to open the MyTraffic BGL, but AIFPC tells me the name is wrong, that it must be Traffic*.bgl.
Try compiling for FS9 and load into FSX. If the traffic appears in FSX, that will confirm that the problem you are currently experiencing is due to an errant compiled-for-FS9 file.Fps validate, compile and then don't generate any activity. No way to track down whatever file may be the offender, other than to rename BGL files one by one, because they can and are named something other than Traffic*.bgl
I don't recognize this as a feature of AIFP. Could you be a little more explicit about what you're doing and what error message you're getting. AIFP doesn't care how many extra airplanes there are; it only objects if some are missing.And every time I compile, I'm told there's one more plane used than I put in. If I use one, the pop up tells me it's two. If I use three, the pop up says four.

John, AIFP does not save a TTools-format aircraft file. If feeds the necessary airport info directly to the compiler. You'll note the compiler records two airports and the compile is error-free.What about the empty airports.txt file????? What's going on there?????

